The Sociology of High Technology
by Dave Paulsen
dave@reststop.net
Copyright© 1991, 1994, Dave Paulsen
Abstract
This paper discusses some of the evolutionary effects of the
implementation of high technology, and one of its most
visible components, the computer, on human psychology,
cognitive processes, neurophysiology, and social
development. I also present the results of a survey conducted to
determine current attitudes towards and about computers and their
use.
Introduction
The information age. The global cottage. The megatrend of
shifting from an industrial to an information society.
These are all popular buzzwords and phrases, and the media and our
professional and academic journals are full of reports and articles
giving various explanations on what they mean and how they affect
human evolution and society. One of the issues that is often
discussed is whether High Tech(1) is socially enhancing in that it
improves the overall human quality of life, or dehumanizing in that
it delegates human intelligence into a secondary role. I propose
that High Tech puts human intelligence at the forefront, and
directly and positively contributes to human evolutionary growth in both
the brain and society.
Information retrieval, knowledge acquisition, and education are
all external stimulations, or inputs, to the brain. Studies have
shown that the proper stimulations, or "enhanced environments", can
substantially improve brain functioning, brain growth in the size of
the neurons and number of glial cells, and even neuron regeneration.
Experiments and studies conducted at the University of California,
Berkely, by biological psychologist Mark Rosenzweig and
neuroanatomist Marian Diamond bore out this brain expansion by
stimulation.
Environmental stimulation of brain growth.
Experiments were conducted on rats that had been selectivly
breed to be as genetically similar as possible, with the generations
dating back to the 1920s (Hutchison, 1986). The rats were placed at weaning into
environments that were designed to be 1) standard, where groups
of three rats were raised in ordinary wire-mesh cages, 2)
impoverished, where the rats were solitarily confined to opaque
walled cages with dim lights, low noise, and generally minimized
stimulation, or 3) enriched, where the rats were raised in groups
of twelve in large tiered cages filled with toys, ladders, slides,
and a variety of frequently changing challenges and stimuli
(Diamond, et al, 1964). This
was done to study the effects alternate environments might have
on brain structure and chemistry produced by different levels of
brain activity.
In a period ranging from days to months, the rat's brains were
analyzed and those from the enriched environment were found to
exhibit neurochemical changes by way of increases of the brain enzyme
acetylcholinesterase, and physical changes in an increase in brain
weight. The increased weight was found to be a combination of:
- a thickening of the cerebral cortex,
- a 15% size increase in individual neurons,
- an increase in the amount of dendridic branching,
- increases in the number of dendridic spines and the size of the synaptic
contact area,
- a 15% increase in the number of glial cells,
- and an increase in the weight ratio of the cortex to the rest of the brain.
This last finding showed that the increases attributed to the mental
stimulation provided by an enriched environment did not affect the
brain in general, but those areas specifically linked to the
cognitive processes (Diamond, et al, 1962, Rosenzweig, 1984).
These results have been replicated by other researchers on other
mammals and have shown that measurable changes can be observed in as
little as forty-five minutes (Ferchmin & Eterovic, 19??, Hutchison, 1986).
Psychologist David Krech's studies
with genetically bred maze-dull and maze-bright rats showed that
when maze-dull rats were raised in an enriched environment, and
maze-bright rats were raised in an impoverished environment, the
maze-dull rats outperformed the maze-bright rats (Pines, 1973). This helps
establish a rational expectation
we can overcome the hereditary effects of generations of breeding by
being immersed in a psychologically stimulating environment.
The Eureka Event
The stimulation leading to these same types of growth in human
brains is manifested in what is known as the "Eureka event," after
the Greek philosopher Archimedes. He was sitting in his tub trying
to formulate a solution to a problem, when the answer came to him in
a flash of insight. This event was so powerful to Archimedes that
he jumped from his tub, and still naked, ran down the street
shouting "Eureka!" ("I have found.")
Archimedes had experienced a
feeling of achieving a new state of mind with altered synaptic
connections, and by observing his
environment, he had become enriched and "discovered" a new way of
perceiving reality. These flashes of insight, of various intensity
levels, are also known as knowledge acquisition, or learning.
Dissipative structures
So how can external stimuli cause these nearly instantaneous
changes in our brains structure? The transformational effects of
external stimuli can come from a variety of sources, and can also
cause entirely different reactions in
differing situations; sometimes leading to increased order,
knowledge, and complexity, and at other times to disorder,
confusion, or mental breakdown. The stimuli that we are constantly
exposed to, in a random, chaotic input stream can trigger changes
that bring order to this chaos, because living systems are open
systems that are far from equilibrium (Hutchison, 1986).
The proof of this theory resulted in theoretical chemist Ilya
Prigogine being awarded the Nobel Prize for what he called
dissipative structures. Dissipative structures, which can be a
mind, a society, a computer network, or an ecosystem, by being open
systems in far from equilibrium environments, constantly change and
grow as they adjust to unpredictable stimuli, and maintain a
structured, self-organizing ordered system. The constant flow of
an uncertain amount of energy, or stimuli, through a system causes
instabilities, or fluctuations, which can normally be absorbed.
However, there can come a point where the dissipative structure,
by having to deal with more fluctuations than it can absorb, reaches
the bifurcation point. This point of collapse may destroy the
system, but if it survives, it does so by evolving into a new, more
complex system that can absorb the stimuli fluctuations that
destroyed the old order, or as Prigogine states, "escaped into a
higher order (Prigogine & Stengers, 1984)." When the stimuli again change to the point of
causing intense fluctuations, a transformational leap to another yet
more complex level of order takes place. This discontinuous,
non-linear process is known as saltation.
As our tools evolve, so do we.
The saltatory (leaps and bounds)
view of human evolution is supported by enough evidence that when
the human brain doubled in size in a few hundred thousand years, the
period is called "the brain explosion." Anthropologists are linking
this growth, which was mainly in the neo cortex, to the period
humans started using tools (Hutchison, 1986). (ref Megabrain) If this linkage is
true, then tools, which are a prerequisite to building machines,
provided part of the
impetus for the growth of the brain and furthered human evolution.
The concept of using computers and other electronic devices as the
tools to stimulate intellectual activity and brain growth is nothing
new then. We now have the capability with our even more advanced
tools, and access to enormous amounts of information and vast
knowledge bases, to stimulate human creativity, scientific
achievement, and social consciousness to ever more complex and more
highly evolved orders.
In our present high tech society, humans are being
bombarded daily with information from various sources, including
radio, television, newspapers and newsmagazines, electronic
databases, and communication networks. The enriched, High Tech world
of America contains not only the material objects and physical
surroundings necessary to be conducive to learning that the enriched
environment rats had, but also contains an object known as information, a
product unique to the human brain. America has shifted from an
industrial to an information society, in what John Naisbitt refers
to as one of the "Megatrends" affecting society today (Naisbitt, 1982).
The megatrend of shifting from an industrial to an information
society is probably the most important of Naisbitt's megatrends in
its effects on society. Starting in 1956 with the laying of the
transatlantic phone cable
and the first year in which white collar workers outnumbered blue
collar workers, and 1957 with the launch of Sputnik which made
global communications a reality, the global cottage and the
information society were born. The information age is thus
an outgrowth of the implementation of high technology, and one of
the benefits of the change to an information based society is the
increased access to an intellectually enhanced environment.
The increased input to the mind keeps it in a state of flux so
growth and insight are stimulated. It can be easily observed,
however,that not all people can handle, or
are even desirous of, giving up their present structure. The
fear of loss of control, of going through bifurcation
and escaping to a higher order, of trading the known for the
unknown, is not something all people will suffer gladly.
The revived interest in a multitide of religions is in part due to
the social changes taking place during the transition from an
industrial to an information society and the need for structure in
times of change. It should come as no surprise that the fastest
growing denominations are the strictest and most demanding.
"During turbulent times many people need structure--not ambiguity--
in their lives. They need something to hang on to, not something to
debate," says John Naisbitt. "The nation experienced a similar
increase in religious pluralism during the Great Religious Awakening
of America's mid-1700s, a period when we were transforming from an
agricultural to an industrial society (Naisbitt, 1982)."
Another unique aspect of information is its ability to be
self-generating in a recursive fasion. This is especially important
as information has become America's leading economic resource. The
growth of online services, where there were almost 3000 databases
offered by 500 online services in 1987, compared to none a decade
earlier (Weitzen, 1988), and the phenomenal growth of the public access
communication and electronic mail conference networks, point to this
information explosion. One network in particular, known as FidoNet,
has grown from two host systems in 1984 to over 10,000 host systems worldwide
in 1991 (Paulsen, 1990). FidoNet makes available to the general public over 500
different topic specific conferences, ranging from computer software
design, to social health issues, to zymurgy, all of which can be
accessed by anyone with a computer and modem by logging on to
one of the Bulletin Board Systems (BBS) that are FidoNet members.
The more recent--circa 1993--accessability of the Internet to the general public
and business community is another prime example of people's quest for information.
The Internet has an
order of magnitude more information available than FidoNet, and is doubling in size
yearly. At the end of 1994 there were approximately 20 million people using the
Internet in almost 140 different countries.
The BBS and Internet communities, and the idea of networking, is for openly sharing
information and making contacts, but the networking concept and
possibilities go beyond simply transferring data, to creating and transferring
knowledge. As each person absorbs and synthesizes this knowledge,
new thoughts and ideas are injected back into the network for
further sharing and synthesis. In this environment, new models can
arise, and the cumulative awareness of human nature and our universe
can be appended to and shared throughout the world (Naisbitt, 1982).
Method
Design and procedure
I designed a questionaire (appendices A and B) to discover how
well people were adapting to our High Tech, increasingly computer based
information society. I wanted to determine how well technology
was being assimilated into our society, and to see if there would
be any difference of perceptions between computer users and
non-computer users. I also wanted to see how receptive people were
to future technology, by using the concept of videotelephone, and to
see whether computers and high technology were viewed as being a
positive social and evolutionary force. Finally, I wanted to see
what percentage of people wanted to actively discover how a computer
worked and how it could be applied.
Subjects
The survey type was basically random judgement. The survey was
distributed on the campus of Spokane Falls Community College,
and was also available on a BBS that I've operated for the last five
years. The survey could be viewed on-line, and the answers were
collected into my own database. The reason I concentrated on the
college environment, instead of the general public, was on the
assumption that the educated are generally the ones who shape the
business, political, and social structures of the future. The
survey period was approximately two weeks.
Results
The total number of surveys that were completed were forty,
twenty of which were filled out on the BBS, and they, by definition,
are computer users. Of the twenty that were filled out on campus,
six were non-computer users. The result tallies are summarized in
Appendix C, Chart 1.
I grouped the result answers into 6 catagories. The catagories
and the results are as follows:
Catagory 1.
These questions concerned the computer versus human concept. 80%
responded no to whether computers made people less important, but
they were split on whether computers were intruding into human
affairs.
Catagory 2.
These questions concerned acceptance of technology. 77.5% said
they would use a videotelephone, 22.5% said videotelephone would not
be a lifestyle enhancement, and
only 10% said no to computers being a positive influence on society.
Catagory 3.
This catagory was designed to find out how much control over the
computer people thought they had, and how much they would like
to have control and understanding of the computer. Between 85-94%
of respondents indicated they enjoy learning how computers work,
enjoy computers, and like to control how they use the computer and
what the computer does. Almost 74% said no to feeling the computer
was in control of them, although almost 18% said sometimes it felt
that way.
Catagory 4.
These questions concerned on-line database and electronic mail
conference useage and utility. 62% of the respondents have used
online databases, but they were evenly split on whether or not they
obtained any useful information from them. 85% said they used and
enjoyed the electronic mail conferences, 100% said they benefited
from the information on the BBS, and 76% said they obtained useful
information from the conferences. In response to the question "Do
you find electronic conversation easier than direct, face to face
conversation?", almost 24% said yes, and 19% said sometimes. 100%
of the respondents said they liked exchanging ideas.
Catagory 5.
This catagory was to determine computer education and where
people were first introduced to computer use. 65% have had some
formal training in computing. 70% of the respondents learned
computers by just using one, 35% in school, and 32% on the job.
Catagory 6.
Even though there were only six non-computer users, they all
expressed a desire to use a computer, and all but one also wanted to
know how the computer worked. All thought a computer would benefit
them at least some of the time (four yes, two sometimes answers.)
All but one has considered getting their own computer, and only two
of them thought it would take too long to learn how to use a
computer. (So the concept that computers are easy to learn and are
generally useful devices is starting to take hold, based on these
answers and the low number of non-computer users in an educational
environment.) All the non-users indicated they would use a computer
to further career goals and enhance their personal life or hobbies.
Three other variables were also considered within the group that
uses computers: age at first
contact, approximate average usage, and total elapsed time since
first computer usage. The age at first use ranged from ten to
sixty years old, and no age group contained a disproportionately
larger number than any other. The average contact time went from
once a year to sixteen hours per day. Exactly half of the
respondents use computers daily for one to six hours, and seven use
computers for more than seven hours per day.
Conclusions
The information age is upon us, and we seem to be taking it well,
enjoying it, and learning to profit from it.
The strategic resource in the industrial America was money. Many
may have known how to build a steel mill, but few had the capital to
do so. The strategic resource now is information, or knowledge, and
many have access to it and the means to further distribute it (Naisbitt, 1982).
The advance of computers and automation has freed humans from menial
and/or manual tasks and allowed the brain to become more active.
This is evidenced in the human potential movement, and as we discover our
potential as human beings, we develop the knowledge and hopefully
gain the necessary wisdom to guide and nurture our high tech future.
As further evidence of the growth of computer use, according to
recent (Spring 1991) US Census Bureau statistics (Newstrack, 1991):
- almost 46% of American children use computers at home or school.
- 37% of American adults use computers at work.
- 71% of all people working in the insurance, real estate, and
financial fields use computers.
- The number of households which possess a computer has doubled since
1984 to almost 14 million.
The most commonly cited statistic on the number of personal computers
currently in use in 1991 is 50 million.
One of the most important aspects of computers and information
technology is the expansion of your brain and mind through the
increase in your base of knowledge and education.
I think we are better equipped for accepting whatever the final
answer turns out to be if we are open to new ideas and always
trying to expand our individual and collective knowledge, and
then transforming this to wisdom. It has been shown that we all have
this capability. The powers and functions of the brain can be
enhanced and extended by the use and presence of our current high
technology, which will be even higher tomorrow. In the words of
Gabe Werba, Past President, American Mensa, "We think nothing of
running, of jogging, of exercising our bodies daily. Is it heresy
to suggest that we should also exercise our mind? Is it heresy to
suggest that intelligence not exercised on behalf of humanity can
constitute a moral failure (Werba, 1989)?"
Notes
(1) High Tech, for the purposes of this paper, includes computers,
and the audio, video, and data communication networks that
contribute to the high speed disemination of information and
knowledge. Fax machines, cellular telephones, minicams, and laptop
computers are all distinct instances of High Tech.
Acknowledgements
It is easy, in this case anyway, for me to point to the major linkages in the
bifurcation that led me to this line of research and thinking. Reading Michael
Hutchison's Megabrain, the opportunity to discuss similar interests with Dr. Larry
Vandervert, his tutelage on this report, and his copy of John Naisbitt's Megatrends.
References
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